Create Animated Content for Virtual Reality

I have mentioned before that I wanted to create animated content for virtual reality, so I thought I would expand on what I was looking to do.

There are a lot of people who have a much better understand of VR then I do, so I won’t try and explain where we are technically with it.  If you are in the entertainment industry you most likely know there is a lot of interest in VR right now, and a lot of money being thrown at the development of the technology.  There are easily over a dozen VR headsets out there from Google Cardboard to ones like HTC Vive.

Our March 2016 Animation Company Update

Another month, and another animation company update!  These months are flying by, and it feels like the year will be over in a blink!  Here is what we have been working since my last update.

Bink:
I get excited at every stage of the animation process, but lighting is one of my favorites.  It is like putting the final puzzle piece revealing the complete picture.  You start to see how beautiful everything you have been working on is when it all comes together.  We have started to light the shots, and will soon start seeing final renders.  Up to this point we have only seen work in progress renders of still images, but soon we will be seeing fully lite animation.  On top of that we now have fur working on bink, so getting to see him in his final form is very exciting.

The Sounds of Bink

This will be a short post, since my time has been extremely limited lately.  I wanted to take a moment to talk about my experience with creating the sounds of Bink.

While I love music I have never really had a lot of experience with it in regards to production.  Which made these recent experiences very interesting to me.  I was very lucky to get to work with some extremely talented people who could make beautiful sounds from my unclear thoughts.

Our February 2016 Animation Company Update

It is time for our February 2016 Animation Company Update! It has been a busy month, and I feel like I’m juggling as much as I can to keep the company moving forward.  I don’t want to bore you with every detail, so below you will find updates on the bigger projects and activities I have been working on.

Bink:
The major activity with Bink the last couple weeks is we have been doing a lot of work with the music and sound effects.  On Monday I received the final music underscore from our composer, Carl Johnson.  He did an amazing job of creating different themes, and music for such a short animation.  This episode is only 30 seconds, so introducing the different characters has to happen very quickly.  I’m excited to see how it will work with the other sound effects.

Experiencing The 43rd Annual Annie Awards for Animation

Eric Karen going to AnnieThis last Saturday evening my wife and I attended the 43rd Annual Annie Awards which was in Royce Hall on the UCLA campus. I could tell you about who won what awards, but you can find that out in many other places like here.  Instead I want to share my experience of attending to the Annie Award show.

I have never been to the Annie Awards, so I figured I would get general admission tickets to check it out before investing in the VIP tickets another year.  Before I was able to get tickets the attorney for Eric Miller Animation Studios, or as he calls it EMAS, said he had two extra VIP tickets and wanted to know if I wanted them.  Free VIP tickets are always a better option, so I quickly said yes.

Award Shows and Shareholder Meetings: The Joys of Animation

On Saturday, January 23rd my wife and I attended the Producers Guild Awards show.  We had a really great time, and I’m glad she was able to come with me this year.  The award for Outstanding Producer of Animated Theatrical Motion Picture went to Inside Out producer Jonas Rivera.  The other nominees included; Anomalisa Producers: Rosa Tran, Duke Johnson, Charlie Kaufman, The Good Dinosaur Producer: Denise Ream, Minions Producers: Chris Meledandri, Janet Healy, and The Peanuts Movie Producers: Craig Schulz, Michael J. Travers.

Our January 2016 Animation Company Update

I think now is a good time for our animation company update for this month.  I have been crazy busy, and it seems like we have had a lot happen since last month.

Bink
Work on Bink slowed down during the holidays, but we are now moving along nicely.  We are still testing fur on Bink, and trying to figure out how to solve all the technical difficulties involved in getting it to look right.  We are finishing up the surfacing on the lab environment, and moving quickly on the animation.  We are now at a point where we can record all final dialogue, and start working on sound design and the underscore.