Eric Miller Animation’s 2017 New Year’s Resolutions

I wanted to take a moment to set some goals for 2017 on what I want Eric Miller Animation to accomplish. I feel it is important to write down my goals at the beginning of each year, and to constantly revisit those goals as priorities change. You can see how I did on my 2016 goals in my earlier post “Report Card for 2016’s Resolutions“. Here are my goals for 2017.

Eric Miller Animation Aug 2016 Company Update

Lately I have found it rather difficult to keep up with these weekly blog posts, but I wanted to at least give the monthly Eric Miller Animation Aug 2016 Company Update.

Bink:
There are two things I’m working on with Bink, and the first is getting our writers together to work out the rest of the Bink shorts stories.  I want to take the ideas I have for Bink, and work them out with the writers to get a full script and storyboard.  I would like to do it in a way we could then break it up into smaller episodes, since I don’t think I have the money to do them all at once.

Eric Miller Animation July 2016 Company Update

We have had a lot going on these last few weeks, so I thought it be a good time for the July 2016 Company Update.

Bink: Hopefully all of you have seen the first episode of Bink by now.  Through our different postings there has been over 50,000 people who have watched our yellow and blue little creature, so I think this is pretty good for our first animated short.  I have never been an expert when it came to YouTube, so before launching Bink I did a lot of research on the best practices.  Things like the best day of the week and time to post to get the most views, or should I post it as a Facebook video, a YouTube link, or a website link.

Create Animated Content for Virtual Reality

I have mentioned before that I wanted to create animated content for virtual reality, so I thought I would expand on what I was looking to do.

There are a lot of people who have a much better understand of VR then I do, so I won’t try and explain where we are technically with it.  If you are in the entertainment industry you most likely know there is a lot of interest in VR right now, and a lot of money being thrown at the development of the technology.  There are easily over a dozen VR headsets out there from Google Cardboard to ones like HTC Vive.

Our January 2016 Animation Company Update

I think now is a good time for our animation company update for this month.  I have been crazy busy, and it seems like we have had a lot happen since last month.

Bink
Work on Bink slowed down during the holidays, but we are now moving along nicely.  We are still testing fur on Bink, and trying to figure out how to solve all the technical difficulties involved in getting it to look right.  We are finishing up the surfacing on the lab environment, and moving quickly on the animation.  We are now at a point where we can record all final dialogue, and start working on sound design and the underscore.

My Sales Hat: Read what I learned about Animation Sales

I often talk about how you wear multiple hats when starting a company.  Well, today I wanted to talk about a hat I have been wearing a lot lately, and this is my Sales Hat.

Have you ever thought you knew a decent amount about a topic only to have an eye opening experience which completely blows your mind?  I kind of had this happen to me recently when it came to sales.  I have always thought I was pretty good with sales, and had a good understanding of it.  Even when I worked at Apple selling computers I was always one of the top in sales at the store.  It was often me and Max who would always be competing for the #1 sales person spot.

Eric Miller Animation’s New Year’s Resolutions

Happy New Year! 2016 will be our second full year in business, and I wanted to share my New Year’s resolutions for the company.   I recently posted how we did with the goals I set at the beginning of last year, and I’m hoping we can accomplish more of our goals this time.  Last year I was a little zealous in what I thought we could accomplish in our first full year of business, so this year I wanted to set more realistic goals.

2015 Year-End Review: Animation Studio

As this will be my last post this year I thought I should do a 2015 Year-End Review of how the year went.  This year was the first full year in business, since 2014 I was only in business for half the year.  I would like to take a look at where I was at this time last year, and compare it to where I’m at now to see what I have accomplished.