A Blank Canvas, and Endless Possibilities for an Animation Studio

We are in the last weeks of our second Toys”R”Us project, and when it is done we will have made around 40 commercials for them.  These have been amazing first two projects for my company, and very fortunate to have had this opportunity.  A big thanks to Hashi for thinking of me, and brining me on board to help with it back in July.  Earlier this week after finishing one of the very important commercials we got a very nice email from the agency letting us know how happy the client was with our work.  This is the kind of late night emails I actually enjoy getting.  Hopefully we will get to work with this agency again on other future projects they might have.

900 Facebook Likes! Why Social Networking is so Important for an Animation Company

It is a little after 4am, and I thought… “what a great time to write the blog post that I was not able to get to on Friday”.  I took a quick power nap earlier, so I’m full of energy now.

I will start off by saying Thank You for all of you who have supported me in so many ways since I left my job at DreamWorks 5 months ago.  Our company Facebook page now has over 900 Likes!  I’m getting closer to my 1,000 Likes goal, and I will need all your help to get there.

Life is Like a Strategy Game

Have you ever thought about how much life can be like a strategy game?  You are constantly faced with choices that require you to make a move.  Sometimes a move is just a move, but sometimes a move can determine a victory or game over.  What you don’t want to do is just react to what happens in the game, but instead have a strategy.  Sometimes luck is on your side and it moves you forward two spaces, and sometimes it is against you and you have to skip a turn.  If you are only reacting to what happens you are at the will of the roll of the dice or the hand you are given.  When you have a strategy you can better withstand the obstacles that the game throws at you.  You can’t win the game purely on luck, since you luck will eventually run out.