You can’t start an animation studio alone, You need great mentors.

I’m a strong believer in the importance of having great mentors.  No one has all the answers, and to have someone that has more or different experience then you who can help guide you is an absolute must.

A big part of leaning is making mistakes, and if you can have access to other people’s mistakes you won’t have to make them yourself to learn the lesson.  A mentor can also provide you with things that have worked well for them, and give you an understanding that you previously did not have.

I have been very lucky, and have had some great mentors in my career.  I plan to continue to find more mentors that can guide me on my journey.  These people might not work with you, but are still very important members of your team. They help you make the right decisions, and plan a well thought out strategy.

“No matter how brilliant your mind or strategy, if you’re playing a solo game, you’ll always lose out to a team.” —Reid Hoffman, LinkedIn co-founder

You often hear about industries that are cut-throat, and how it is everyone for themselves.  I have worked at a few of those places… “coughtalent agencycough“.  I’m sure the animation industry can be cut-throat , but from my experience there is a lot of great people in this industry.  People that will bend over backwards just to help and mentor others. This is why I always try and do the same when someone comes to me for advice.  I don’t always feel I have all the answers, but if there is any way for me to help, I will.

I feel that the mentors I have had have all helped me get to where I am now.  I want to talk about two people in paticular who have mentored me on starting my company.  The reason I want to put a spotlight on these two mentors is because they have actually started their own animation studios.  To me their advice has been invaluable, and I have a great deal of respect for them.  Not many people start their own animation company, so it is great to get to talk to them, and get their advice on what to do, and what not to do.

James Baxter
James Baxter and Eric MillerBefore leaving DreamWorks Animation there was one thing I knew I needed to do.  That was to sit down with animation legend James Baxter to talk about his experience in running his own company.

If you are in the animation industry you should know who he is, and if you’re not in the industry you will at least know his work.  He has been an animator for years and has worked at Disney, and then DreamWorks.

In 2005 he left DreamWorks Animation to start his own company James Baxter Animation, where he directed the animation for the 2007 film Enchanted, and the 2D opening credit sequence to Kung Fu Panda, for which he received an Annie Award. In 2008 he closed his company, and returned to DreamWorks.

I have wanted to talk with him about his company for a long time, but never got up the courage until it was my last week at DreamWorks.  I wanted to pick his brain to find out what challenges he had, and how he got his clients.  I also wanted to know why he closed his studio and came back to DreamWorks.  That is why I was so excited to have the opportunity to speak with him, and talk about his experiences.

He did not have to agree to meet with me, or answer any of my questions, but he did willingly and talked with me about starting an animation company.  He gave me some great advice, and even offered to help on future projects.  Besides being extremely talented, he is also a really nice guy.  It was a joy talking with him, and he even agreed to take a selfie with me.  Out of respect for him I won’t share everything we talked about, but I will say it was reassuring to hear how successful his company was doing, and that his decision to dissolve the company was not because of failure.

Below is a clip that shows some of James’ work on Beauty and the Beast (1991).  The ballroom was done in CG, but the Beast and Bell were hand drawn by James.  It is impressive the emotion and weight he can show with pencil lines.

Ashley Postlewaite
Last week I had the pleasure of talking with Ashley Postlewaite.  Ashley is the co-founder & executive producer of  Renegade Animation.  Prior to starting her animation studio she worked for both Disney and Warner Brothers. In 1992, her and her partner Darrell Van Citters started the traditional animation studio, and have been in business ever since.  Renegade Animation might be best known as the producer of cartoon series Hi Hi Puffy AmiYumi and The Mr. Men Show for Cartoon Network. As well as co-producing The Tom and Jerry Show, a show featuring Tom and Jerry, that is currently airing on Cartoon Network starting in 2014.

While Darrell leads the company creatively, Ashley serves as the executive producer leading the company on the business side.  I was excited to get to talk to her since I see myself more as the business person of my company.  We talked about many different subjects from the state of the industry, and the struggles they, like many companies, have been going through, to tips on what to do, and what to avoid.

Her company has a small core staff of full time employees, and based on the needs of their current projects will hire additional staff or independent contractors. She emphasized the importance of being smart about how you spend your money, and to save for a rainy day.  It was strategies like this that she was able to keep the company afloat and strong during the recession.

She is an extremely busy person, and I was impressed with her dedication to help and mentor others.  This is another example of the generosity of the people in this industry.  She told me that if I ever have any questions to not hesitate to reach out to her, and who knows, maybe we will get to work on a project together someday.

 

If you have not already, I hope you will join me on my journey by subscribing to my blog.  If you have any thoughts or advice I would love to hear what you have to say, so please feel free to leave me any comments below. Otherwise, be sure to stay connected with me on Twitter (@MillerAnimation). Only Time Will Tell. 

Networking

Networking

I went to a networking event last night that is put on by the Producers Guild of America called Thirsty Thursday. Once a month they pick a bar in the Los Angeles area for members of the guild to gather, share stories, make connections, and build friendships. I have gone to a few now and it is always interesting to talk with other producers in different areas. I have met producers in film, TV, New media, and video games to name a few. The majority of the people I meet at these events are reality TV producers.  I’m not sure if there is more work in that field, or if the reality TV producers just like to drink more then the others.  The interesting thing is of all the different producers at these events, I’m always the only animation producer there. At first this might seem like it would not be very beneficial for me to go to these events, but I feel it is an amazing opportunity for me. I have no competition there, so if any of these producers ever need animation, VFX, or graphics for any of the projects they are working on, they will hopefully remember me. I even write “Animation” under my name on my name tag to help people remember what I do. I’m perfectly fine being known as the animation guy in the Producers Guild community.

“Personal relationships are always the key to good business. You can buy networking; you can’t buy friendships.” ~ Lindsay Fox

I have always been a big believer in the importance of networking, especially in this industry.  You never know what connection you make will lead to your next project.  In my first blog post I mentioned there was an interesting story on how I transferred from DreamWorks Studios(DWS) over to DreamWorks Animation(DWA). When I wrote my original blog I was not mentioning where I was working, and could not give the story without giving that detail away.   I feel this story is fitting since it shows the importance of what a strong network can do for you, and your career.  In 2007 I was a PA in facilities at DWS, and they were about to start filming on Indiana Jones and the Kingdom of the Crystal Skull. In-between films Spielberg has one PA that works in his office doing grunt work.  Once they start up shooting on set the PA goes with him, and they hire a new PA to support the office.  After the shoot he helps the on-set PA get a job they are interested in, and the new office PA will then go on set for the next movie, and the cycle starts all over again.  Normally they promote the Head PA in facilities to become the next Spielberg office PA, but they like to interview all the PA’s just to meet them.  His assistants are the ones that did all the interviews, and when I interviewed for the position they told me about this position being on this short term cycle, and wanted to know where I wanted to go after the position ended.  I mentioned that my goal was to get into animation, and they smiled and said, “well, we know a few people in animation”.  A week after the interview I got a call from one of Spielberg’s assistance to let me know that they would be giving the position to the current head PA, but if I ever needed a recommendation to let them know.  I was also told that I would be promoted to the head PA position in facilities to fill the vacancy of the last one being moved to Spielberg’s office.  This got me motivated to try and get over to animation, and I met with a recruiter at DWA.  Even though they share the same name they are no longer the same company.  At that time DWS was owned by Paramount, and DWA was its own publicly traded company.  You still had the big 3 that started the companies; Steven Spielberg, Jeffrey Katzenberg and David Geffen (forming the SKG present on the bottom of both studio’s logos), and were still involved with both studios.  I digress… The recruiter at DWA told me about several positions that were available, and one of them stood out to me.  It was for the central coordinator on their first stereoscopic animated film call Monsters vs Aliens.  I told her that I was interested in that position, and she said she would send my resume over to the producers.  It was a few days later that I got an email from the recruiter telling me that unfortunately the producers were looking for someone with more experience.  It was very discouraging to get this news, but luckily it did not last long.  15 minutes after I received the first email I received a second one from the recruiter.  This time it simply said, “Spielberg’s office called the producers on Monsters vs Aliens, and they now want to meet with you.”  So thanks to my connections I was able to get the interview, and eventually the job that started my almost 7 year career at the studio.

In closing, I wanted to touch on the great loss the world had this week with the death of Robin Williams.  It is very shocking, and sad to hear about it on Monday that someone with such great talent had to leave us so early.  My first exposure to his genius was his role as Genie in Aladdin, and I instantly became a fan.  He entertained us with his comedy, and the characters that he created.  He was an inspiration to many, and he will be missed.

If you have not already, I hope you will join me on my journey by subscribing to my blog.  If you have any thoughts or advice I would love to hear what you have to say, so please feel free to leave me any comments below. Otherwise, be sure to stay connected with me on Twitter (@MillerAnimation). Only Time Will Tell.

The First Week

toysrus-todayWhen I thought about how my first week after leaving my job at DreamWorks would go I envisioned a much less active week. I figured it would mostly be me trying to get some of the basics in place so that I could eventually start finding clients. In reality it has been a pretty active week, and that gives me a lot of hope for the future. I was hired on as the Post Supervisor for a series of Toys R Us commercials my good friend Hashi is co-producing/Directing and doing his After Effects magic on. They are in the fashion of his Action Movie Kid videos that he has been doing with his son. If you have not seen them yet you should check them out. It will be exciting to get to work with Hashi, and see him take his craft to the next level. There are 3 shooting days at the end of next week, and then I will mostly be working from home making sure we get all After Effects work done on time and delivered to the client.

On this last Sunday I posted on Facebook about me leaving my job at DreamWorks, and my plans to start my own animation company. I was hoping for a big response, but did not expect the response I got. My friends and family have been so supportive, and gave me a lot of words of encouragement. As of the writing of this post my company Facebook page has 423 Likes, and in the first 24 hours my blog received over 900 views from all over the world. Which includes 756 from the US, 46 from France, 16 from Canada, 11 from Italy, 10 from Malaysia, 8 from Brazil, and it goes on and on. A total of 24 different countries that have visited my blog. This chart below shows you the numbers for the whole week, and I’m shocked how it spread to so many different countries.
By country

I had a good number of artists that reached out to me to let me know they would love to work with me, so I have a rapidly growing list of freelancers that I can call when I have projects. This also generated a few clients asking for my help on projects. Most of them were asking for help to make their animation projects for much less then what is possible. Although one project I was able to find an artists that agreed to the budget being offered. They are working on the final draft of the script, and then after that we should be able to get started on it. I will keep the details of the project private out of respect for the clients privacy, but once finished I will be glad to share it with all of you.

On Wednesday I went to a Producers Guild event, and was able to meet a lot of really great people. I love that when I go to these events I’m almost always the only person in animation. This works in my favor since if I can be known as the animation guy anytime they need animation they will hopefully think of me. I can offer them help on their projects with animation, but also graphics, titles, special effects, and many other CG visuals that they may want.

This morning I have a conference call with Hashi and the team working on the Toys R Us commercials. It will be exciting to see how this process works, and meet some of the other people that are onboard the project. Next week on the shooting days will be a new experience for me, since I have never been on location for a live action shoot (besides my own college films). It has been a great first week on my own, and I hope the momentum of this week can continue on into the future.

 

If you have not already, I hope you will join me on my journey by subscribing to my blog. If you have any thoughts or advice I would love to hear what you have to say, so please feel free to leave me any comments below. Otherwise, be sure to stay connected with me on Twitter (@MillerAnimation). Only Time Will Tell.

Independence

Happy 4th of July!

Happy 4th of July

I’m now officially independent from DreamWorks Animation. So not only will I be celebrating the United States’ Independence today, but also my own.  This week has been great because for the first time I have been able to be open to tell people what my plans are, and I have been getting some interesting reactions.  Some people look at me like I’m crazy, and you can see the eye roll and thought bubble saying “never going to happen!”.  On the other extreme are the people that get really excited, and start talking about exchanging contact information so that they can come work with me.  Most people seem to fall somewhere in-between these two extremes.  I guess these reactions are to be expected, since most people do not try and start their own animation company.  I also ran into some people that opened up to me about their own entrepreneurial efforts that they are secretly working on.

I have been working on saying “I’m planning on starting my own animation company” more confidently.  For so long now I have been keeping it a secret, and it is now surprisingly difficult to say it out loud.  It does feel good to say it, and it makes my dream seem more tangible.  This has also put me on an emotional roller-coaster.   One minute I’m very confident in my dream thinking this will be easier then I thought, and then the next minute asking myself if I’m making a huge mistake.  I know the shaking of my confidence is only temporary caused by the reactions of my peers, and the more people I talk to the more confident I become no matter what their reaction is.  I have to remind myself that majority of people are going to tell me that it can’t be done, but I have to follow my own heart.  I will take what people say as advice, and recommendations, but in the end I have to make my own decisions.

The question I keep getting from people when I tell them about me starting an animation company is how am I going to actually start it?  My response is simply, “one step at a time”.  I plan to relax this holiday weekend, but starting early Monday morning I will hit the ground running.  Since my wife does not go into work until 10am she will be able to watch our son in the morning until then.  I will be waking up at 6am each morning and have a dedicated 4 hours each morning to work exclusively on the business.  At 10am I will take over watching my son so my wife can go to work.  This might not be a permanent solution, but it will help get me started.  I’m excited about this because in addition to having time to work on my company I will also get to be there for my son, and watch him grow.  I will also be able to work when my son is taking his naps, but any parent knows you can’t rely on having that free time consistently.  If I need to leave the house for meetings with clients, or networking events we will get a babysitter for those times.

It will be really tight living on just one income, and we will have to stick to our very strict budget to make this work.  I really appreciate my wife for supporting me, and giving me the opportunity to take such a huge risk to follow this dream.  She knows we will have to make a lot of sacrifices, and she has been nothing but positive and supportive.  She is the best partner I could have asked for.

Eric IndependenceYesterday was my last day at DreamWorks Animation, and I felt very inspired and energized with my decision to leave, and go off on this adventure.  Packing up my office and saying my farewells to friends and co-workers was bittersweet, since I walked those halls, and been with those people for so long.  In a way it became my second home.  It felt like the end of an era for me, and the start of one grand adventure.  I hope I’m able to keep in touch with many of my co-workers, but I realize that yesterday was the last time I would see some of them.  Before picking up the cliche final box of my belongings with the plant sticking out the top,  I paused for a moment, and looked around my office to reflect on my time at DreamWorks. I have some really amazing memories from the last 6+ years, and that made me happy and sad at the same time.  I picked up my box, and closed the door to my office metaphorically closing that chapter of my life.

 

If you have not already, I hope you will join me on my journey by subscribing to my blog.  If you have any thoughts or advice I would love to hear what you have to say, so please feel free to leave me any comments below. Otherwise, be sure to stay connected with me on Twitter (@MillerAnimation). Only Time Will Tell.

DreamWorks Animation Farewell

Farwell DreamWorks AnimationI started this blog by saying that I have a job at a dream company, and that I planned to leave that company.  Well, that time is upon us, and next week will be my last week working at DreamWorks Animation.  I have been keeping the name of the company I was working at a secret until I made them aware of my intentions.  Now that they are aware, and my end date is official there is no longer a reason to keep it a secret.  I have worked at DreamWorks Animation for over 6 years now, and in that time I have worked on the movies Monsters vs Aliens, Kung Fu Panda 2, Madagascar 3, Home!, and several shorts.  It has been an amazing experience that gave me the opportunity to work for a great company with some of the most talented people in the industry.  It is these amazing people that I will miss the most… closely followed by the free lunch.   I’m currently working on the feature film Home! as the modeling and surfacing production supervisor.  Home! was scheduled to be released this November, but was pushed out to March of 2015.  I knew when I started on Home! back in March of 2012 that it would be my last film I would work on at DreamWorks, and have been planning around that these last few years.  It always seemed so far away, and it’s hard to believe that I only have 1 week left.

As I was getting closer to my end date I was thinking they would most likely not have a position for me to go onto after Home!.  This would have worked out nicely for me, since I would not have any hard feelings about turning down a position.  In the past when the movie I was working on was getting close to being finished I would start talking to other shows that were staffing up to see what positions were available.  This time I did not talk to anyone about my approaching end date.  I thought that by flying under the radar that they would forget about me, and fill all the open positions with other people.  Also with some of DreamWorks Animation’s projects getting pushed, and my contract expiring I was sure this meant I would be asked to leave.  I played in my head many times how the meeting with HR would go.  They very professionally telling me that unfortunately there was no positions and I would have to leave the studio at the end of my current project.  Me trying to resist the grin forming on my face would say “I understood”, and that “it was a pleasure working here for as long as I have, and thank you for the opportunity”.  Yup, that was not at all how it happened.  They actually offered me a position on one of the upcoming films, so I ended up having to turn it down. I would be lying if I said I was not a little happy that they wanted to keep me even though I was planning on leaving anyways.  My last day at the studio will be July 3rd which means on July 4th I will also be gaining my own independence. I will leave the security that DreamWorks has provided me for so many years, and risk it all for a chance to make my dreams come true.  It’s exciting, invigorating, and scary all at the same time.

” While it’s tempting to play it safe, the more we’re willing to risk, the more alive we are. In the end, what we regret most are the chances we never took. And I hope that explains a little about this journey on which I’m about to embark.”
~ Frasier

I do want to say thank you to DreamWorks and all the people I have had the privilege of working with over these years.  Everyone one of you inspired me in more ways then you know.  I have never worked at a place that had so many people that are such an inspiration.  You made going to work each day so enjoyable, and I hope to work with all of you in the future.

 

If you have not already, I hope you will join me on my journey by subscribing to my blog.  If you have any thoughts or advice I would love to hear what you have to say, so please feel free to leave me any comments below. Otherwise, be sure to stay connected with me on Twitter (@MillerAnimation). Only Time Will Tell.