Is it really almost November?

Is it really almost November?  This year has been flying by, and will be over before we know it.  I guess that is what happens when you are having fun?  This year has been a very busy year with running the business.  I feel that I’m learning new things everyday, and there is always challenges to overcome.  To me the challenges are part of the appeal of running my own company.  There is no roadmap that will work for every company, and it requires you to constantly readjusting your strategy.  Below is a quick update on some of the things I have been working on lately.

Eric Miller Animation June Update

I wanted to give everyone a June Update on everything I’m working on with the company.  Although I don’t currently have any client projects I’m working on I’m still pretty busy with many other tasks.  Here are some of the things I’m currently working on.

Animated Short
I mentioned in an earlier post I was working on a CG animated short.  We are making progress with it, but have been taking our time to make sure it looks great.  As I write this we are working on the design of the main character, as well as brainstorming the set location.  To keep costs down it will be in one simple set that we can reuse for the different episodes. Once we finish the character design phase we will start modeling the character, and then rig it for animation.  At the same time we work on the character rig we will also be surfacing it.

Society for Creative Professionals

I have been thinking about creating a society for creative professionals in the entertainment industry.  Through the society we could put on a monthly networking event co-hosted with my company.  This would include artists, technicians, and production staff in animation, visual effects, motion graphics, and other similar professions.  This event would be open to members of the community from students that are trying to get into the industry to veterans who have been in the industry for years.  It could create mentorship opportunities to help the new members in the field to meet the experts.

Produced by Conference 2015

This weekend was the Producers Guild of America’s annual Produced by Conference.  This is a conference for producers, and has a lot of really great panels, mentoring, and networking opportunities for members of the guild.  This was my second time going to the conference, and I wanted to share my experience with all of you.  If you are interested in reading about last year’s conference you can do it here.

That’s A Wrap! April Update

You might have noticed that I’m a little late on my blog post for this week.  While I normally try and post every Monday sometimes that is not always possible. This week was an eventful week, and it left me with no time to write a post until now.

On Monday I spent most of the day with a bookkeeper going over my company’s Quickbooks database.  I wanted to make sure the books were in order, and check that I was doing everything correctly.  This is one of those little things that in the back of your mind you worry about wondering if you are doing something wrong that will destroy the company.  Luckily besides a few minor things everything was in great shape, and I got to let go of the stress of worrying about it.

900 Facebook Likes! Why Social Networking is so Important for an Animation Company

It is a little after 4am, and I thought… “what a great time to write the blog post that I was not able to get to on Friday”.  I took a quick power nap earlier, so I’m full of energy now.

I will start off by saying Thank You for all of you who have supported me in so many ways since I left my job at DreamWorks 5 months ago.  Our company Facebook page now has over 900 Likes!  I’m getting closer to my 1,000 Likes goal, and I will need all your help to get there.

An Animation Company that can always Improve!

This week we are still moving at full speed on our current projects.  Toys”R”Us posted the first commercial of their Holiday Campaign on their YouTube channel that we have been working on.  We work on all the individual shots, so it is nice to see them all edited together with final SFX.  I included it on this post so you can watch it here.

Shooting Week Done, Now We Add The Magic

The week of shooting is now over, and I think it went really well besides my feet being a little sore from standing all day.  We shot Monday thru Friday, and the hours were roughly 7am to 7pm each day.  So that is a lot more standing then I’m used to, since lately I have spent a lot of time on my butt in my office chair.  My office now looks like a toy store from the toys we brought back to use for the VFX work, and I have a lot of paperwork to sort through.

You can’t start an animation studio alone, You need great mentors.

I’m a strong believer in the importance of having great mentors.  No one has all the answers, and to have someone that has more or different experience then you who can help guide you is an absolute must.

A big part of leaning is making mistakes, and if you can have access to other people’s mistakes you won’t have to make them yourself to learn the lesson.  A mentor can also provide you with things that have worked well for them, and give you an understanding that you previously did not have.