I have mentioned before that I wanted to create animated content for virtual reality, so I thought I would expand on what I was looking to do.
There are a lot of people who have a much better understand of VR then I do, so I won’t try and explain where we are technically with it. If you are in the entertainment industry you most likely know there is a lot of interest in VR right now, and a lot of money being thrown at the development of the technology. There are easily over a dozen VR headsets out there from Google Cardboard to ones like HTC Vive.
When I was younger, and decided I wanted to start my own animation company I wanted it to rival Walt Disney Animation. You have to love the naive imagination of a young boy. I might not have given up on those dreams, but the reality of the difficulty of the goal I set is more apparent.
Around this time a year ago I knew I was planning on leaving my job at DreamWorks Animation, and my last day was quickly approaching. I had been trying to figure out the best way to start my company, and I finally had a plan. It might have been a shot in the dark, but it at least had a chance for success.
This is a preview of
Realigning the priorities of Eric Miller Animation
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